Nintendo Labo: Robot Kit
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Stein, Scott (April 19, 2018). "My life as a cardboard robot: A week with Nintendo Labo". CNET . Retrieved April 19, 2018. Sapieha, Chad (April 19, 2018). "Nintendo Labo Toy-Con Variety Kit review: Brilliant building, with a little learning thrown in". Financial Post . Retrieved April 19, 2018. Doolan, Liam (August 25, 2018). "Third Party Dev Behind Deemo Jumps On Nintendo Labo Cardboard Wagon". Nintendo Life . Retrieved August 31, 2018.
a b Hester, Blake (February 9, 2018). "Nintendo Talks Labo Origins and Wanting "Every Single Person" To Own A Switch". Glixel. Archived from the original on February 10, 2018 . Retrieved February 9, 2018. Fishing Star: World Tour Brings Its Fishing Action To Switch eShop In Japan On January 31". 15 January 2019 . Retrieved 2019-07-18.Grant, Christopher (December 6, 2018). "The Game Awards 2018: Here are all the winners". Polygon . Retrieved December 12, 2018. Frank, Allegra (January 18, 2018). "Nintendo Labo reveal teased a lot of unannounced Toy-Cons". Polygon. Archived from the original on January 18, 2018 . Retrieved January 18, 2018. Labo was announced on January 17, 2018. The director is Tsubasa Sakaguchi and the producer is Kouichi Kawamoto. According to Nintendo of America president Reggie Fils-Aimé, "Labo is unlike anything we've done before", and was developed to extend the age-audience for the Switch.  Nintendo said the product was "specifically crafted for kids and those who are kids at heart."  The tagline for Labo is "Make, Play, Discover"; "Discover" refers to how the user of the Toy-Con can understand the fundamentals of physics, engineering, and programming that make the Toy-Con work through the act of making and playing with them. The product was not originally intended to be educational, though one of its goals was to "explain how the technology behind the Toy-Con creations works".  A Toy-Con being constructed from punch-outs from cardboard sheets with instructions via the Switch Labo software
a b c Webster, Andrew (January 17, 2018). "Nintendo is making a bunch of weird DIY cardboard toys for the Switch and they're awesome". The Verge. Archived from the original on January 17, 2018 . Retrieved January 17, 2018.
Fox, Chris; Kleinman, Zoe (April 4, 2019). "God of War wins best game at Bafta Awards". BBC . Retrieved April 4, 2019.
In Japan, the Variety Kit sold 90,410 copies within the first week, placing it first on the all-format sales chart. The Robot Kit sold 28,629 copies, placing it third, and the Vehicle Kit has sold 49,389 copies as of December 2018.   As of March 2019, the Variety Kit has sold 330,000 units in Japan, and 1.09 million worldwide.  As of 2018, all kits consolidated have sold 1.39 million units worldwide.  The 2020 CESA Games White Papers revealed that the Variety Kit has sold 1.31 million units, as of December 2019.  Awards [ edit ] Year A fishing rod where the Joy-Con sit in the reel and the handle of the rod. The game receives motion input from the Joy-Con to simulate a fishing game.Nintendo Labo was received with praise for its unique take on video gaming and unconventional method of play,   and its ability to encourage creativity and learning, especially in children.  Reviewers primarily praised the enjoyable building experience and easy to follow step-by-step instructions;  the rotatable camera and fast-forward/rewind features were appreciated, as well as the sense of humor that the instructions contain.   Critics were initially concerned with the sturdiness of the cardboard, but were impressed with the durability of the assembled Toy-Con,   also noting that the software contains tutorials with tips on repairing broken Toy-Con.   Reviewers were mixed on the enjoyment and limited replay value of the software's gameplay,   with Andrew Webster from The Verge saying "the games are perhaps the least interesting part of Labo."  However, critics highlighted the seemingly unlimited options provided by Toy-Con Garage, and the possibility for the community to develop and share new creations.   The Verge and CNET found Labo to be a clever utilization of the Joy-Con controllers' motion sensors, HD Rumble, and IR sensing abilities.